package com.phantasy.scene.sceneKit
{
	import com.phantasy.proto.p_map_role;
	
	import flash.display.Sprite;
	
	public class RoleNames extends Sprite
	{
		protected var $AName:RoleNameItem;
		protected var $BName:RoleNameItem;
		protected var $CName:RoleNameItem;
		
		public function RoleNames(mapVO:p_map_role)
		{
			this.$AName = new RoleNameItem(mapVO.role_name);
			this.$BName = new RoleNameItem((mapVO.family_name + "(氏)"));
			this.$CName = new RoleNameItem(mapVO.cur_title);
			addChild(this.$AName);
			addChild(this.$BName);
			addChild(this.$CName);
		}
		
		public function reset(mapVo:p_map_role):void
		{
			
		}
		
		public function doMouseOut():void
		{
			
		}
	}
}